Diploma Game Art Dan Desain

Diploma Game Art Dan Desain

Program diploma seni dan desain Game ini dirancang untuk mempersiapkan murid dapat berkarir sebagai desainer game dan industri video game. Tujuan ini dicapai dengan membangun keahlian dasar dalam desain game, desain level, script game, komunikasi tertulis, serta seni 2D dan 3D.

Siswa akan memiliki kesempatan untuk belajar menulis dokumentasi desain profesional, permainan desain, sistem permainan, mekanika permainan, serta menerapkan pengetahuan untuk menciptakan pengalaman interaktif mereka sendiri.

Siswa juga akan memiliki kesempatan untuk menciptakan karya produksi berkualitas profesional untuk dipamerkan dalam proyek portofolio.

The Diploma in Game Art Design can be completed in 2 years of full-time study.
  • Computer Animation and Game Development graduates will have an understanding of critical and aesthetic issues in computer graphics and mixed-media.
  • Basic aesthetic principles and concepts, and the production process.
  • Will be able to effectively use technical, conceptual and critical abilities, and appropriate technology tools.
  • Will be effective written and oral communicators with the ability to function as effective members of collaborative multi-disciplinary teams in the production process.
  • Will be able to critically evaluate computer graphics and the mixed media.
  • Will have an appreciation for the professional code of ethics for the creative process.
  • Industry standard PC, Mac and 30 computer graphic laboratories
  • Digital video & animation studio
  • Creative design and production workshops
  • Spacious drawing and illustration rooms
  • Fully equipped photography studio
  • Study library with extensive collection of design books and periodicals

Upon completion of the program, graduates will be able to work in the following positions:

  • Game Animator
  • Game Audio Engineer
  • Game Designer
  • Game Programmer
  • Creative Game Director
  • Game Artist
  • Game Marketer/PR
  • QA Game Tester
  • Video Game System Designer

Term 1

  • Digital Imaging
  • History of Games
  • Introduction to Scripting
  • Introduction to Game Design
  • Mini Games and Prototyping
  • Color in Games

Term 2

  • Scripting
  • Free to Play Games
  • Introduction to Game Animation
  • Introduction to Level Design
  • Game Design
  • Digital Illustration

Term 3

  • Advanced Scripting
  • Basic 3D Concepts
  • Portfolio 1
  • Level Design
  • UI / UX Design
  • Pre-Production and Project Management

Term 4

  • Production Team 1
  • Game Design for Platforms
  • Senior Project
  • Advanced Game Design
  • 3D Graphics 2

Term 5

  • Production Team 2
  • Capstone Project
  • Game Research and Critical Analysis
  • Critical Game Design
  • Game Design for Business

Term 6

  • Post Production
  • Final Capstone Project
  • Portfolio 2
  • Elective
  • Elective

Electives

  • Drawing
  • Fundamentals of Design
  • Typography
  • History of Art in Early Civilization
  • Concept Development
  • Photography 1
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